Sensible Speller for Apple IIe (ProDOS version)

July 2, 2017

I became curious about Sensible Speller and how it would operate as a non integrated program.  Here are some screen captures of the Bootup, Spell Check, Dictionary selection and creation, and handling of the “suspect” words as they call them. I performed the initial run on a pfs:Write file and then an AppleWorks file. When the screen pics below go amber color that’s the part on collecting the suspect words, putting them in a custom dictionary, and then verifying the custom dictionary works. 

Boot Screen

Main Menu

Select Dictionary: Only one dictionary can be used at a time. But it asks after each run if you want to try another dictionary. Here, dictionary 1 and 2.

Loading the pfs:Write file. You need to type complete path name.

If provides you the option to print the lists. You can see the words below have mostly ordinated since the 1990s.

Listing the “suspect” words.

Working the suspect words. I am still trying to figure out which word it’s referencing as many are highlighted.

AppleWorks:  Switching to Check another word processor type requires running a Speller setup program. It is no available from the boot menu. You must run it by some other means.   I used Super Selector as seen below.

Running the Setup.Speller.

Customize Spell and Quick Setups

Selected AppleWorks.

Type full path name.


Creating a new dictionary to house the words you want to save.

First you need to go back to the Setup Menu to Create a Dictionary disk. Here I call it NewDict.
Then you have to actually Create a blank or empty Dictionary on the Dictionary Disk. Again type the full path name.

I need to pull a screen capture of Adding Words to Old Dictionary. Based on the following it was confusing how to pull the “Old” custom dictionary. However, it let’s you create the dictionary file on the fly. Here I called it “Old2” and below is example of process, including saving the new words to “Old2” and using it.


AppleWorks 2.0 with Pinpoint Desktop Accessories 

June 24, 2017

These were a favourite of mine back in the late 80’s. Link to manuals and disk images: 

http://apple2online.com/index.php?p=1_69_Pinpoint-Publishing-Products






Some screenshots from the manual.


Adam West – Bat Signal Tribute 

June 18, 2017

Just because. 

http://io9.gizmodo.com/the-bat-signal-shined-in-los-angeles-to-honor-adam-west-1796166502


ProDOS32 MB Image Loaded with Stuff

June 16, 2017

Screen Shot 2017-06-15 at 9.34.37 PM

I downloaded the PRODOSMASTER32.2mg hard drive image created by John M. Holmes Jr. and posted on his DropBox site via the FaceBook Apple II Enthusiasts Forums (search on ProDOS32). The image is a ProDOS image and boots to ProDOS 2.4.1. The disk contains AppleWorks 4 and 5, many Utilities and many many Games.

I loaded it into to Virtual II and proceeded to exercise the various launchers, utilities, plus games like Beer Run, Moon Patrol and Donkey Kong. In running AppleWorks 5.1 I had to reset all the Directory specifications. This included the AW.Inits, TimeOut Applications and the Data Disk directory. The best and really only way to accomplish this is through the Other Activities menu item in AppleWorks 5. In AppleWorks 2 or 3 this only allowed you to set the Data Disk path.

In AppleWorks 4 and 5 you can set numerous paths. In this case: /PRODOSMASTER2MG/APPLEWORKS/AW5/Data or TimeOut or AW.Inits/

Other Activities

Select Standard Settings for AppleWorks

Options – for entering proper path


Also, if you exercise the print Name and Address Macro from within AppleWorks 5.1 you see John’s address printed out. I could not find a way to update this NAME.ADDRESS.bin file from with the AppleWorks 5.1 program or TimeOut options. So I replaced the file with my copy of the file from another disk image. It worked fine. The NAME.ADDRESS is created when you actually install AppleWorks 5.

In the Games Directory I just figured out I can jump to the proper game alphabetically by typing the first letter of its name, e.g. P for Pacman. There are so many games this is handy on each reboot. With the PacMan.Atari game it is best to select Joystick and then set the Virtual II emulator to used Arrows as Joystick.


SoftDisk #146 Star Trek Crossword Puzzles

June 3, 2017

The SoftDisks for Apple IIs starting around number 73 had themed crossword puzzles. One of my favorites is the Star Trek crossword puzzles here on SoftDisk number 146. It’s too bad the SoftDisks are not in the Public Domain.




I think I have #1 Across figured out.😀


To.Paint for AppleWorks 3, 4, 5.1 from Beagle Brothers

May 25, 2017

TimeOut Paint comes with the SuperFonts disks. It allows you to insert graphics into your AppleWorks file. The disk comes with a number of sample pictures like the picture I’ll post here. I’ve added text [ VintageGeek ] to the Picture as that’s one of the tools that comes with To.Paint. In the other picture you’ll see how the picture insert is done. It’s the same manner as the SuperFonts.

Printed with 3 different fonts and the picture. Plus italics, shadow and outline.


SuperFonts for AppleWorks from Beagle Brothers 

May 25, 2017

Running on Virtual IIe Emulator in AppleWorks 3 and AppleWorks 5.1.

Using PickFonts to insert in the AppleWorks document. Venice.14.

Actual PDF output from Virtual IIe.

Font disks.

These are Printing to Screen output.