December 24, 2017
I downloaded the Diversi-Tune Program and Archive from Alex Lee’s site, plus the two cover pictures. Link is below. I was unable to make it work my Sweet16 Emulator. It would freeze trying to play the music. So I loaded it on to my FloppyEmu, plugged into my IIGS Rom3 and it ran perfectly. See link to my YouTube video below.
October 9, 2017
GraphicWriter III for the IIGS
Updated March 12, 2018
More screen shots. Color and b&w pictures. [ Picture quality lacking as I got my iPhone to close to the LCD TV. I’m using the Scart Converter with special RGB Adapter cable. See other blog entry for details. ]
This picture is more representative.
Graphics I clipped from other programs using SHR screen capture NDA and then using SuperConvert4 or Platinum Paint 2 to clip.
October 15, 2017
UPDATE. I was running GW3 v1.1 in the previous examples. Below are the pictures of GW3 v2.0, which I added to the
GSHarddrive image today. GW3v2 is in a separate folder on the GSHarddrive. I updated the previous word processing file, which is illustrated.
GW3 V2.0Updated file.Older v1.1 The PDF.
This is a nice program for the IIGS. You can download this program from the link below. The download includes a number of files and versions of the program including some picture disks. You can also grab the manual which is very extensive. The program disks are 2mg files. The manual says you can load the program to the hard drive which I did and it works perfectly fine. I use it under a subdirectory GW3 on my main 32 MB hard drive. The program seems to come with the graphical and pseudo-graphical program features of this era. You have the font and formatting capabilities with multiple columns for text. and the ability to draw or have some type of image on the screen. A couple key things that I did, which I liked, was the ability to import AppleWorks files and also Bank Street Writer files. As you can see in the examples below I did both. [ I wonder if I ran the Spell Check in GW3. I’ll need to verify. ]
This one picture of v2.1 was taken from the Internet.
Import file options screen.
Below is a picture of the screen where I imported the AppleWorks file. This is actually the National AppleWorks User Group file that was on one of the disks I had. The funny thing that occurred is I enhanced the title of the page as you can see with the shadows around the letters but when you try to print that to a PDF out of the Sweet16 IIGS Emulator the shadow font does not translate and you get nothing but a big black space at the top of the very first page. I confirmed this by changing the font back to something more natural and it output the PDF just fine.
Here is a example of importing the Bank Street Writer Plus file from my disk. I try to keep mini-journals in all the different word processors I have, and their versions. This Bank Street Writer Plus file shows the embedded text formatting controls.
Here’s an example of importing one of the picture images that came on the disks with the program. As you can see I set the text to wrap around the image completely.
Lastly, here is a group shot of all four pages that printed including the header where I changed the font to not be shadow font, included the logo, the AppleWorks file, and the Bank Street Writer file.
June 16, 2017
I downloaded the PRODOSMASTER32.2mg hard drive image created by John M. Holmes Jr. and posted on his DropBox site via the FaceBook Apple II Enthusiasts Forums (search on ProDOS32). The image is a ProDOS image and boots to ProDOS 2.4.1. The disk contains AppleWorks 4 and 5, many Utilities and many many Games.
I loaded it into to Virtual II and proceeded to exercise the various launchers, utilities, plus games like Beer Run, Moon Patrol and Donkey Kong. In running AppleWorks 5.1 I had to reset all the Directory specifications. This included the AW.Inits, TimeOut Applications and the Data Disk directory. The best and really only way to accomplish this is through the Other Activities menu item in AppleWorks 5. In AppleWorks 2 or 3 this only allowed you to set the Data Disk path.
In AppleWorks 4 and 5 you can set numerous paths. In this case: /PRODOSMASTER2MG/APPLEWORKS/AW5/Data or TimeOut or AW.Inits/
Select Standard Settings for AppleWorks
Options – for entering proper path
Also, if you exercise the print Name and Address Macro from within AppleWorks 5.1 you see John’s address printed out. I could not find a way to update this NAME.ADDRESS.bin file from with the AppleWorks 5.1 program or TimeOut options. So I replaced the file with my copy of the file from another disk image. It worked fine. The NAME.ADDRESS is created when you actually install AppleWorks 5.
In the Games Directory I just figured out I can jump to the proper game alphabetically by typing the first letter of its name, e.g. P for Pacman. There are so many games this is handy on each reboot. With the PacMan.Atari game it is best to select Joystick and then set the Virtual II emulator to used Arrows as Joystick.
May 19, 2017
I’ve been trying to figure out how to print from the IIGS Sweet16 emulator for a while now. I went through the user guide and finally figured out all the little pieces I need to have in place. The following are a few graphics of the pieces. Many of the snapshots are taken directly from the user guide. I have included the link to the user guide for your reference.
—– In short when you print from the IIGS Sweet16 emulator it actually creates a PDF file and calls the macOS Preview app on your main macOS computer and creates a PDF. You’ll see it run as it’s converting a postscript. http://www.sheppyware.net/downloads/downloads-mac/files/Sweet16%20User%20Guide.pdf
The first snapshot is all things in place as finished product: 1) IIGS Emulator ruining AppleWorksGS 2) the same document in PDF format in The macOS Preview App 3) the Sweet16 Disks box which tells you what disks are loaded in the IIGS.
The example below is an AppleWorks 5.1 file imported into AppleWorksGS. My MacBook Pro is running macOS Sierra.
Getting there: here are some extracts from the manual. The Sweet16Tools is a Dropdown from Setup on the Sweet16 Menu Bar. Now, open the ReadMeFirst, as I believe it has the most succinct set of instructions on how to get things correctly installed.
Sweet16 Tools Version 3.0.1 Copyright 2006-2013 Eric Shepherd & F.E. Systems
The files on this disk image, once used properly, enable special features inside Sweet16.
- To install, you need to drag the SweetPrinter file to the System:System.Setup folder on your IIGS boot disk
- Install the LaserWriter driver from the System 6.0.1 disks. Usually System Tools disk #2
- Now, run the SweetLWPatch utility. When asked, select the “LaserWriter” driver file from your boot disk’s System:Drivers folder and click the Open button. This utility creates a copy of the LaserWriter driver with certain patches needed to support Sweet16’s printing capabilities.
- Save the driver with a new name (SweetPrinter is recommended, but it doesn’t matter). Once you’ve done so and have returned to the Finder or whatever program launcher you use,
- Restart your emulated Apple IIgs.
- Once you’ve done so, you can use the DC Printer control panel, assuming you’ve put it in the cdevs folder, to select the “SweetPrinter” driver. Future printing will be done using this driver, and will result in opening the print job in the macOS Preview app, from which you can print the file or save it in PDF format.
By the way, after completing the install and reboot I opened the ReadMeFirst file in Teach and was able to print it to a PDF in Preview.
LaserWriter driver copied from System Tools Disk#2 to the Drivers Folder.
Direct Connect control panel in CDevs.
LaserWriter driver and the created SweetPrinter driver after running SweetLWPatch program.
The Menu to actually print through to the Preview App.
Below are some of the snapshots from the manual.