Cassettes – Loading a Program to Apple IIe

December 4, 2018

December 4, 2018

Today, I wanted to re-create the Cassette program loading process on the Apple lle. Referencing my old write ups. I hooked up an audio cable to the input jack plug on the Apple IIe (the plug closest to joystick plug), and the other end into the out or earphone or speaker jack on the Cassette player.

  1. I started the IIe.
  2. Hit control reset to get the basic prompt.
  3. Typed NEW and hit return.
  4. Typed LOAD….[did not hit return yet]
  5. Started play on the Cassette player and then immediately hit return.
  6. When the program starts loading the IIe beeps once. [ takes a few seconds before you get a beep ]
  7. When the program finishes loading the IIe beeps again and gives you a basic prompt.
  8. I then hit Stop on the Cassette player.

I performed a LIST on the IIe to see the program listing. In my case it was the program Lemonade by Apple. It is a long program and took over a minute to load into the IIe.

Note: the output volume from the Cassette player must be very high in order for the IIe to pick it up. For me, the volume must be at a point where it is annoying.

Below are my original write ups from 3 years ago with various attempts to load programs, Cassette, Wav or other formats. I tried a number of sites. These write ups predated this blog so I’m adding now for anyone who wants to read.

This is a nice exercise to go through to understand and experience the pre-floppy load process back then. But most, if not all these Cassette programs are available as dsk images now.

Here are a couple of pictures of saving and reloading to B side of cassette tape.

September 11, 2015 – [ Old original write ups ]

I used the cassette player today to LOAD the Lemonade Game from the Original Tape, then SAVE it to a new blank cassette. It worked like a charm. I was able to LOAD the game from the new cassette and RUN it…multiple times.

September 10, 2015

I used the Cassette recorder/player to Record/SAVE and LOAD a basic program to and from the Apple IIe with a new blank cassette. The program code is the following:

10 Print “Smudge”

September 8, 2015

Cassette Game Trials

Streams from

Today I tried using Virtual II emulator on my MacBook Pro to play some cassette images from the site.

But, first I had to convert the wav file to a .do disk image file so it would run on Virtual II. Trying to load the wav file or aiff file directly using the cassette feature of Virtual II would just not work as it wouldn’t allow me to select those files. So, based on something on read on the Virtual II site, I think, I changed the extension of aiff to cass. These were then available to Load using the Cassette selector feature. However, I would get a ERR when I tried to load these about 10-15 seconds into the LOAD effort. After a control reset to get to the prompt I performed a LIST command. Some code was there but it was pretty.

So, instead I used CiderPress to: 1) create a New Disk Image (a .do image) 2) Then from the Action dropdown I select Load from wav file to that image 3) You then select the wav file and Ciderpress opens the contents.

The contents are lists and could be Integer Basic, Binary or AppleSoft.

I could only find one program/wav whose content was AppleSoft. This was the Address File Database Program.

Once you insert the AppleSoft Program in the .do image you can double click on the .do and it will boot up Virtual II. From there you CATALOG the disk and then RUN the Program. I ran the Address Database Program and created two Address File Databases called Chris and Computers. The first was actual addresses. The second was a Database of Computers.

The other .do programs I got to run were Binary image programs within the wav file. These were Text Adventure Games, which included a sample Adventure Game and Mission Impossible Adventure Game.

The other .do image I created contained Integer Basic programs. These I could not get to run. I probably need to have Integer Basic loaded. The wav files contain Integer Basic but I didn’t try to combine it and a game program on the same .do image. Maybe I should try that and run Integer Basic before trying to run the Integer Basic Program itself. Perhaps tomorrow.

September 7, 2015

STREAMING Old Cassette Program Images


I went to the site which has old Cassette Program images written for the Apple II and Apple II+ which you can stream and LOAD directly into IIe and RUN.

I used Firefox on MacBookPro to download.

Hit load and click play on screens.

When streaming from this site the IIe starts reading file and in a few seconds displays ETA on completing the load on the screen.

I streamed/downloaded and played Draw Poker and Moon Patrol.

When done playing I hit control reset as I wanted to get to a Basic [ prompt so I could list and save the code. It was a no go as it went to an asterisk prompt.

Also went to the site to download/stream into the IIe wav and aiff data files. But all of them produced an error at 12-14 seconds into download.

Don’t know why it does this. When you enter LIST some code is displayed.

September 3, 2015 [Original Write Up to my Journal]

Cassette Game Loading

I was successful in loading the Lemonade Game from Cassette with the IIe today. I also loaded the Hoppalong Cassidy on the reverse side. You have to connect the cable into the speaker out plug on the cassette player and the other end into the plug furthest to the right on the back of the IIe…right next to the Joystick.

It took some doing to figure it out. It turns out it’s much simpler on a IIe since it boots to a basic prompt [ .

From there you type NEW and return, type LOAD…

Then you turn on the cassette player and hit RETURN

The computer will beep once to say it begins reading the program. Then when it’s done reading it will beep a second time and return you to the basic prompt [ .

Then you can type RUN to start the game or type LIST to see the basic code.

I repeated the LOAD, RUN process a few times.

Copies of Cassette Programs: Since the input is analog song I found a site on the net that actually provides sound files you can play into the port, I’ll have to try some of these.


OmniDisk SCSI Hard Drive Image in Virtual ][ – updated and new link

December 3, 2018

A SCSI Hard Drive in Virtual ][.

Note: Link Corrected and Updated Version Dec 3, 2018

This is a 2mg image I created in Virtual ][. It boots to Super Selector v3.22 which is a text based Program Selector. It works with a mouse or keyboard. I’ve also installed System Utilities v3.1, MouseWrite v2.6.8 and MouseCalc. I’ve already set the default startup subdirectories for MouseWrite, including Accessory and Speller (which you get to via Accessory). My updated version has AppleWorks 2,3,4 and 5, plus copyllplus9 and PublishIT4.

I have Super Selector on an actual scsi drive connected to my real lle.

The original 32 MB image supplied by the group.

Per Facebook Apple ll Enthusiasts forum.     I have a question. Virtual II on my Macbook Pro has trouble with a 32Mb .po disk image (unrecognized format, it says). I imagine I will be able to use it with the Apple II emulator on Win, but I wanted to ask if anyone knows how to make Virtual II open such files. After all, I bought this software… Thanks!!!

Courtesy of Mark Pilgrim who illustrated how to do this. You need to convert it to a .2mg image with CiderPress, then go to Virtual II configuration and set up a SCSI II Card with an OmniDisk. Then you can “Insert OmniDisk Image…” (under Media menu) to mount the .2mg image.

AppleWorks 2.0 with Pinpoint Accessories in Virtual IIe

October 27, 2018

Updated October 27, 2018

I created a 32MB Hard Drive image of AppleWorks II w/PinPoint installed in Virtual IIe Emulator . It boots directly to AppleWorks. There’s nothing exotic. Just AppleWorks and Pinpoint. I was working through the Spell Checker, for the most part.

The link to the image is below:

Plus some screen shots:

A video of Spell Checker running:

Original post below. From June 2017:

These were a favourite of mine back in the late 80’s. Link to manuals and disk images is below:

Booting after installing.

Running it all on UniDisk 3.5″ Drive attached to Liron card in IIe.

Solid-Apple-P pulls up Applications.

Entries to Calendar. I had to scroll down with arrow key to get to 1990, which is the equivalent to 2018.

Some screenshots from the manual.

USB Keyboard on Apple IIe – Retroconnector

September 20, 2018

The Logitech Wireless K750 Keyboard for Mac is working flawlessly with my Apple IIe via the purple Retroconnector Keyboard Interface card for the Apple IIe. I say purple since their latest version is white. See link below. I’ve had this older card for a while but just yesterday installed it. I’ve been performing tests for a few days with no issues. The Command, option, control keys work as do the arrow keys, and the 10 keypad on the right side. Thrilled. The pass through connection from the actual IIe Keyboard is working also. That is how I perform control-resets. This older version of the card can not handle keyboards with usb hubs while the new version can.

Below you see it under the right side of the case. [ The new version uses a slot but does not interfere with operations ]. It took some finagling to get it under there and plugged in. But once you’ve done it a few times, no issue.

Here’s the Logitech Keyboard. Readily available on eBay. I had mine for a couple years before I unboxed it. [ long story ].

[ Note: the Option Keys are Open-Apple and Closed-Apple, left and right respectively]

Here’s a picture of newer version on

Below are snapshots of my using it with pfs:Write and PublishIt 4.

Here’s picture from HDMI-Scart Monitor:

Below pics are on composite monitor and I’ve reduced resolution to save space.

The IIe with its other stuff.

Concentration for Apple II – Game Time

August 19, 2018

Fun to play, especially on a FastChip//e accelerator.

Apple II – Computer Images imported to PublishIt

August 12, 2018

Just some fun. I scoured many Print Shop, Newsroom, etc Disk Images to find as many graphics as I could. Publish imports both DOS and ProDos images so here’s a pdf at my Dropbox site. The picture below is just page one. If anyone has other images let me know what disk and I’ll try to get it at Asimov or other sites.

Virtual II Emulator v8.6 – my upgrade from 7.4

August 11, 2018

I finally upgraded from Virtual II v7.4 to 8.6. It seemed to reach that critical mass of new features and fixes. I downloaded the new app, moved the old app version out of its directory and copied the new app in its place.

For earlier versions, some that run on G4’s, see link at bottom of this page.

From there I just began starting my saved Virtual II sessions. Here are a few in the list:

Prodos32 ✔️, OmniDisk Hard Drive versions of AppleWorks, Copy II+

Fishies ✔️, AleClock, ✔️ MouseDesk2 ✔️, GEOWrite ✔️, GEOPublish, ✔️ pfs:Write, ✔️PublishIT4, and many others.

There were some instances of crashing but once I rebooted the session everything thereafter was fine.

Here are some pictures:

[ Note: check out the comments for Todd Holcomb’s follow-up on bug with the Devices not being displayed in – you just need to go to drop down in top menu and select show devices ]

The screen below illustrates the variety of saved sessions I play with.

One significant difference I noticed was in the increase print quality of GeoWrite and GeoPublish apps. Here are the afters and before pictures:

This is the whole 1st page which I just updated. I did NOT bold the entry of August 11, 2018 so you can see difference.

For earlier versions that run on Mac OS 10.4 on G4s Check here. I have an earlier version running on my iMac G4 “flower pot” computer.